Deploy Script Support

To install code on chain or in the a3p-integration environment, you'll have to write a script to build the core proposal. The proposals' access to bootstrap powers is limited by their manifests.

There are collections of proposals in /vats/src/proposals, smart-wallet/src/proposals, orchestration/src/proposals, pegasus/src/proposals, and inter-protocol/src/proposals.

The overall format is a proposalBuilder script (There are several in .../builders/scripts/vats/) which has a default export that passes resources to the proposal. The resources include bundled source code and string-value parameters. The script exports a CoreEvalBuilder named defaultProposalBuilder that specifies (as an import string) the proposal it uses, identifies the "manifest", (which associates permissions to access powers in the bootstrap space with functions to be called), and builds bundles of source code needed by the proposal.

Here's a simple example:

import { makeHelpers } from '@agoric/deploy-script-support';
import { getManifestForGame1 } from '@agoric/smart-wallet/test/start-game1-proposal.js';

/** @type {import('@agoric/deploy-script-support/src/externalTypes.js').CoreEvalBuilder} */
const game1ProposalBuilder = async ({ publishRef, install }) => {
return harden({
sourceSpec: '@agoric/smart-wallet/test/start-game1-proposal.js',
getManifestCall: [
getManifestForGame1.name,
{
game1Ref: publishRef(
install(
'@agoric/smart-wallet/test/gameAssetContract.js',
'../bundles/bundle-game1.js',
{ persist: true },
),
),
},
],
});
};

export default async (homeP, endowments) => {
const { writeCoreEval } = await makeHelpers(homeP, endowments);
await writeCoreEval('start-game1', game1ProposalBuilder);
};

This CoreEvalBuilder returns an object whose "sourceSpec" indicates that the proposal to run is "@agoric/smart-wallet/test/start-game1-proposal.js" and whose "getManifestCall" is a [functionName, ...args] array describing an invocation of getManifestForGame1 exported from that file which is expected to return an object including a "manifest" as described below (but the actual invocation will insert as the first argument a "powers" object that includes functions such as restoreRef). A common thing to want to pass in args is a reference to code to be installed on-chain, and the example above shows how. publishRef(install(...)) is built from sources in agoric-sdk, and passed as a bundleRef, which contains a bundleID suitable for passing to Zoe (for contracts) or vatAdminService (for non-contract vat code).

The manifest from such an invocation is a JSON-serializable object in which each key is the name of a function to itself be invoked and the corresponding value is a "permit" describing an attenuation of the core-eval promise space to be provided as its first argument. A permit is either true or a string (both meaning no attenuation of the respective subtree of the promise space, with a string serving as a grouping label for convenience and/or diagram generation), or an object whose keys identify child properties and whose corresponding values are theirselves (recursive) permits. See BootstrapManifiest in lib-boot.js.

The manifest object returned from a "getManifestCall" invocation may also include "installations" to register in agoricNames and/or "options" to be provided as the "options" property of the second argument for each call of the manifest's functions:

/** @type {import('@agoric/vats/src/core/lib-boot').BootstrapManifest} */
const gameManifest = harden({
[startGameContract.name]: {
consume: {...},
brand: {...},
issuer: {...},
...
},
});

export const getManifestForGame1 = ({ restoreRef }, { game1Ref }) => {
return harden({
manifest: gameManifest,
// a reference to the game1 bundle will be published in agoricNames as "game1"
installations: {
game1: restoreRef(game1Ref),
},
// the second argument of `startGameContract` will be `{ options: ["foo"] }`
options: ["foo"],
});
};

The proposalBuilder script's default export is responsible for calling writeCoreEval() to produce the scripts that will be evaluated by the chain. These define behavior functions that will be invoked based on the keys in the manifest and passed arguments declared in the manifest. The manifest is usually in the same file, and conventionally provided by a function named getManifestForFoo. The manifest needs to have a unique name, since it will be referenced by name from the script.

The script describes how to build the core proposal. Script files should export defaultProposalBuilder and a default function that invokes writeCoreProposal one or more times to generate sets of files describing the proposal.

Chain-halting SoftwareUpgrades can include coreEvals, by adding them to the CoreProposalSteps section in upgrade.go. To execute a proposal via CoreEval, follow the instructions at docs.agoric.com.